'Warhammer 40k: Dawn of War 4' revealed, with a new developer promising a return to 'mass-battle, base-building roots' (video)deo)deo)deo)deo)

Praise the Emperor, because Dawn of War 4 has just been announced at Gamescom.

For many 40K fans (including us), the original Dawn of War sits atop the list of of all time. Following a wave of nostalgia after the launch last week, strategy gamers had started longing for a fourth installment again. Well, we didn't have to wait very long, as , but there's a twist; it's not being developed by Relic.c.

fame) and publisher Deep Silver. It sounds like the new developers are aggressively trying to recapture the magic of the first entry, if are anything to go by..

For now, we have a reveal trailer, which was dropped during August 19's at Gamescom. It starts out with a pre-rendered cinematic, but there are some snippets of actual gameplay footage. It looks properly grim and brutal, and we can't help but be cautiously excited..

Set 200 years after the events of the events of Dawn of War 3, things aren't looking great for the Imperium of Man. We see events through the eyes of Cyrus, a Blood Ravens captain battling on Kronus, the planet at the center of Dawn of War: Dark Crusade. The Blood Ravens are battered and broken, but they aren't going down without a fight.

The four huge factions available in this game (at launch) – Space Marines, Adeptus Mechanicus, Orks, and Necrons – will each get their own separate campaign for "a total of 70+ missions." They've been co-written by author John French, who's also been involved in other recent WH40K video games..

Other details have been revealed by Games Workshop themselves in a post, which stated that Dawn of War 4 will be "returning to its mass-battle, base-building roots with deeply satisfying gameplay and a brutal, expanded Sync Kill system." You are saying all the right things, GW..